Games With Walkie Talkies

Many members of staff often move around a large site and can be very difficult to track down when they are needed. It is in the nature of the way that schools work that staff are not desk-based, and there may not be telephones in each class-room etc. We offer a free no-obligation trial to schools and colleges!Ski holidays often involve being in areas where mobile phones don’t work – or are incredibly expensive. Our walkie-talkies provide a useful way of staying in touch with your friends while on the slopes. Also useful for other outdoor activities including hiking, cycling etc. Buy them, or hire them to save you money.

A pair (or more!) of our Cobra walkie-talkie radios can be used as a long-range baby listener. With a range far greater than purpose-made baby monitors, they are especially useful when you go on holiday with your family.Walkie-talkies can be invaluable to enable staff to stay in touch in bars, clubs and restaurants. They are especially useful for security / door supervisors, as well as staff in general.We and our partners use cookies to Store and/or access information on a device. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. An example of data being processed may be a unique identifier stored in a cookie. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. The consent submitted will only be used for data processing originating from this website. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page..Another benefit to adding walkie talkies to a simple game of hide and seek is that it allows the players to spread out over a much greater range. Get your whole neighborhood involved and see where the fun will take you!

Capture the flag is typically played over large areas, and it can be difficult to coordinate large-scale groups. By using walkie talkies, each team can use a designated channel so members can be in contact with each other throughout the game to coordinate strategy and location to sneak up on their opponents! If you’re playing the standard capture the flag rules, we recommend having three walkie talkies, with one for the flag guard, prison guard, and for a player at the half line to communicate what’s going in each area.
Walkie talkies are used in our society for a variety of purposes, ranging from public safety to personal recreational use. Walkie talkies are a great tool to have when communicating with friends and family, whether you are hiking through rugged terrain or playing a neighborhood game of capture the flag. They add an extra level of communication and fun which can boost the excitement and connection you and your friends and family feel when playing games together.

Alternatively, two “seekers” can be used in the game, and they can use their walkie talkies to communicate with each other as they find all the players hiding.
Walkie talkies are useful devices in many different applications, but they are also able to take simple recreational fun to a new level of exciting play. Through organized games like capture the flag and hide and seek, children and adults alike can have fun and build their leadership and teamwork skills. There are so many fun walkie talkies games to play, and we encourage you try them out!

Using walkie talkies during scavenger hunts is a great option to enhance a favorite childhood game. There are several ways to set up a walkie talkie scavenger hunt.
Playing capture the flag is the perfect excuse to put your walkie talkies to use! In this game, there are generally two teams with a goal of outsmarting each other and stealing the other team’s flag. A large field or outdoor space is divided into half, with each respective flag placed deep into that territory. Players attempt to run into the opposing space to steal the “flag” and return to their half of the playing field.You can set the hunt up with teams where each group has their own walkie talkie, and throughout the hunt, they use them to communicate with each other about their location and progress. This can be helpful not only to increase fun, but also to ensure safety, especially with children if they conducting the hunt in a city or remote area.

Add a whole new element of fun to your hide and seek games by adding walkie talkies! By giving walkie talkies to all the “hiders”, players can coordinate their secret hiding spots and take the game to a new level of challenge. If you do this, be sure your volume is low as you would not want to reveal your location to the seeker!
A staple of childhood, playing with your friends by pretending to be spies, police officers, explorers, and secret agents is hours of fun for everyone!

Another way to incorporate walkie talkies into a scavenger hunt would be to have a person or group stationed at the final clue to give hints and clues to the other teams searching. This person operates as a kind of “manager” or “leader” of the scavenger hunt, using their walkie talkie connection to each team to communicate clues and add to the fun and mystery of the search.
Walkie talkies can also add a new element of fun to role-playing games, like pretending to be spies and secret agents. When it comes to incorporating walkie talkies into games with family and friends, you are only limited by your own imagination!Walkie talkies only make these games better by adding an entirely new element to your top secret missions. Whether you are communicating with fellow secret agents in walkie talkie lingo or hiking through the woods on a grand adventure, adding walkie talkies gives a level of authenticity and safety to every game you play. Kids really feel like they are cops, soldiers, or spys when they are using these devices, and it allows them to be creative and to really engage in the game. Also, if they are running all around the neighborhood, you can feel safe knowing they are reacheable over walkie talkie if you keep one with you at the house.

Walkie-talkies can add a twist to a game of hide and seek. The people hiding can give the seeker clues to their whereabouts, or teams can use the walkie-talkies to communicate more efficiently as they search for their opponents. You can vary this game by limiting the playing area or adding obstacles that players can hide behind if they are being pursued by another player and trying to evade capture.
Many professions use a two-way radio as a signature piece of equipment. Children can use their walkie-talkies as a prop when playing soldier, firefighter, search and rescue or cops and robbers. These can also be learning games to teach children about walkie-talkies and the ways they are still being used professionally. Role-playing games also can be used to teach children and adults radio languages such as Morse code and the phonetic alphabet.A plain two-way radio may seem old-fashioned to children who own cell phones and communicate by text messaging. Walkie-talkies are still in production, though, often in contemporary, colorful designs. You and your kids can play a variety of games with this simple but versatile device.

Group strategy and team dynamic are essential to the kids war game Capture the Flag. There are several versions, but the central goal of the game is to cross into enemy territory, take the flag of the opposing team and return to your own team’s side without being caught. Add walkie-talkies to the mix to let each team carry out reconnaissance and plan their attack and defense strategies more efficiently. A scavenger hunts is a good game for a birthday party or summer camp since it requires a lot of space and players. Interesting variations are possible when walkie-talkies are integrated into the hunt. Children can be put on teams or be given starting positions from which to search and find the items on their list. They can follow clues they receive via their walkie-talkies from either the organizers of the games or other players. Team members can communicate with each other so when one finds an item, he can notify everyone else on his team. Whenever you want, you can say “Roger!”, and all players must flip the cards in their hand, so letters become colors and vice versa. Alternatively, you can say “Over!”, and players pass their cards to the left.Walkie Talkie is a co-operative game in which players have a very limited amount of time — 30 seconds per player — to get rid of all the cards in their hand, and the more cards that you play, the higher your score.

When time runs out, you gain points equal to the number of stars on played letter cards, then subtract 1 point for each unplayed card. Try to score as many points as you can!
Everybody has a hand of six cards; cards have a letter on one side and a color on another, and you have to hold your cards however they’re dealt to you. Place one card from the deck letter side up and another color side up. When the timer starts, everybody plays at the same time. You can play a letter on the letter pile as long as you can name something that starts with that letter and that “matches” the current color showing; similarly, you can play a color on the color pile as long as you can name something of that color that starts with the letter atop the letter pile. For example, when playing a “B” card next to a yellow card, you could say “Banana!”, and when playing an orange card next to an “L”, you could say “Lion!” You can’t repeat a word previously given, and you can’t name the color of the color card.

Walkie talkies are still widely used in various organisations and industries where instantaneous and group communication is required. These include the emergency services, security services, the military and transportation industries. They are also used in construction, hospitality, manufacturing and in many other sectors.
All modern walkie talkies are made up of the same components. There will be a microphone/speaker, antenna, LCD display, function buttons, battery and circuitry all working together to convert your voice into radio signals. Typical workings will consist of a coil of wire, a magnet and a paper or plastic cone to utilise the sound waves. Whilst most basic models come with a combined speaker and microphone the more sophisticated models can have separate components.As they speak, their words are converted into radio waves and broadcast across a pre-arranged channel. Radio waves fall within the electromagnetic spectrum and therefore travel at the speed of light (186,000 miles per second) and are picked up what feels like instantaneously by the other handsets, where they are converted back into vibrations or fluctuating electric currents and the speaker’s voice is broadcast by the loudspeaker.

People communicating by walkie talkie must first of all ensure that they are sharing the same channel, or frequency band. Their handsets are all set to receive, so the microphone-cum-loudspeaker is set to loudspeaker. When no one is talking, the device will probably be broadcasting
In order to avoid the possibility of interference from other two-way radio users, most modern systems allow use on multiple channels. In order to do this, the radio transmitter must be able to generate waves in different frequencies.Walkie talkies are powered by battery, are made for transmitting and receiving messages and are manufactured to work to specific radio frequencies. Radio waves are part of the electromagnetic spectrum and are transmitted at the speed of light, or 186,000 miles per second. Whilst a user is not speaking the unit will be issuing static as it is in receiving mode, and you will hear a hissing noise just like you would with a radio that isn’t tuned into a station. When you want to talk you have to press a button and in order to hear the reply you then have to release the button. Provided all parties are sharing the same frequency band, or channel, it is possible to communicate over several miles depending on the terrain. There is no limit to how many walkie talkie users can communicate at the same time however because all will be sharing the same frequency band only one person can speak at any one time. Once you have finished relaying your message you will say ‘over’, release the button to allow your handset to revert to listening mode and let the other person speak. Because of the ‘group talk’ facility and usability in areas of poor mobile signal quality two-way radios are often preferred by small businesses, rescue groups and the military.

Walkie talkies are handheld portable radios that use radio waves to communicate wirelessly on a single frequency band. They were first developed in the 1930s by a Canadian inventor named Donald Higgs and, quite independently, by an American named Alfred Gross. They were originally called two-way radios or pack sets, but as the thing that made them really stand out from telephones was the fact that you could both walk and talk at the same time, they became known as walkie talkies.The loudspeaker-cum-microphone works like an intercom system. Because speakers and microphones contain what are essentially the same components – a magnet, a coil of wire, and a cone made of paper or plastic to receive or generate sound – they can be combined into a single device and the direction of the electrical current determines which function is given precedence. These features are separate in more sophisticated models.

The fact that they are hard-wearing and easy to use also makes them very popular with families. Kids love using them when out and about and they’re great for parents to keep in touch with their kids when they’re on a camping holiday, for example. Each battery-powered handset contains a transmitter (which doubles as a receiver), an antenna for sending and receiving radio waves, a loudspeaker that also often functions as a microphone, and a ‘push-to-talk’ button that, unsurprisingly, you push to talk. the sound of static, like a detuned radio. When someone wishes to talk, they simply depress the push-to-talk button, forcing their loudspeaker to switch to microphone function, eliminating in the process the sound of static.

What do Americans call walkie talkies?
The abbreviation HT, derived from Motorola’s “Handie-Talkie” trademark, is commonly used to refer to portable handheld ham radios, with “walkie-talkie” often used as a layman’s term or specifically to refer to a toy. Public safety and commercial users generally refer to their handhelds simply as “radios”.
When the speaker has finished speaking, they say ‘over’ to let the listener know they have finished speaking, and they let go of the push-to-talk button and their handset returns to listening mode.

A walkie talkie is a two-way radio, which means that unlike a normal radio, it can both send and receive information. As the same channel is used for both functions, this means only one person can talk at a time.
Walkie talkies don’t play music, text, access social media or take photographs but still have the upper hand when you need to communicate in areas without a mobile or GPS signal. That’s because they work off single frequency wireless signals which means that all is not lost if you find yourself off the beaten track. These hand-held radios are compact but include a speaker and microphone and are very simple to use.Personal two-way radios are also sometimes combined with other electronic devices; Garmin’s Rino series combine a GPS receiver in the same package as an FRS/GMRS walkie-talkie (allowing Rino users to transmit digital location data to each other) Some personal radios also include receivers for AM and FM broadcast radio and, where applicable, NOAA Weather Radio and similar systems broadcasting on the same frequencies. Some designs also allow the sending of text messages and pictures between similarly equipped units.

The personal walkie-talkie has become popular also because of licence-free services (such as the U.S. FRS, Europe’s PMR446 and Australia’s UHF CB) in other countries. While FRS walkie-talkies are also sometimes used as toys because mass-production makes them low cost, they have proper superheterodyne receivers and are a useful communication tool for both business and personal use. The boom in licence-free transceivers has, however, been a source of frustration to users of licensed services that are sometimes interfered with. For example, FRS and GMRS overlap in the United States, resulting in substantial pirate use of the GMRS frequencies. Use of the GMRS frequencies (USA) requires a license; however most users either disregard this requirement or are unaware. Canada reallocated frequencies for licence-free use due to heavy interference from US GMRS users. The European PMR446 channels fall in the middle of a United States UHF amateur allocation, and the US FRS channels interfere with public safety communications in the United Kingdom. Designs for personal walkie-talkies are in any case tightly regulated, generally requiring non-removable antennas (with a few exceptions such as CB radio and the United States MURS allocation) and forbidding modified radios.

While jobsite and government radios are often rated in power output, consumer radios are frequently and controversially rated in mile or kilometer ratings. Because of the line of sight propagation of UHF signals, experienced users consider such ratings to be wildly exaggerated, and some manufacturers have begun printing range ratings on the package based on terrain as opposed to simple power output.
A walkie-talkie, more formally known as a handheld transceiver (HT), is a hand-held, portable, two-way radio transceiver. Its development during the Second World War has been variously credited to Donald Hings, radio engineer Alfred J. Gross, Henryk Magnuski and engineering teams at Motorola. First used for infantry, similar designs were created for field artillery and tank units, and after the war, walkie-talkies spread to public safety and eventually commercial and jobsite work.In addition, Family Radio Service UHF radios will sometimes be bought and used as toys, though they are not generally explicitly marketed as such (but see Hasbro’s ChatNow line, which transmits both voice and digital data on the FRS band). Low-power versions, exempt from licence requirements, are also popular children’s toys such as the Fisher Price Walkie-Talkie for children illustrated in the top image on the right. Prior to the change of CB radio from licensed to “permitted by part” (FCC rules Part 95) status, the typical toy walkie-talkie available in North America was limited to 100 milliwatts of power on transmit and using one or two crystal-controlled channels in the 27 MHz citizens’ band using amplitude modulation (AM) only. Later toy walkie-talkies operated in the 49 MHz band, some with frequency modulation (FM), shared with cordless phones and baby monitors. The lowest cost devices are very simple electronically (single-frequency, crystal-controlled, generally based on a simple discrete transistor circuit where “grown-up” walkie-talkies use chips), may employ superregenerative receivers, and may lack even a volume control, but they may nevertheless be elaborately decorated, often superficially resembling more “grown-up” radios such as FRS or public safety gear. Unlike more costly units, low-cost toy walkie-talkies may not have separate microphones and speakers; the receiver’s speaker sometimes doubles as a microphone while in transmit mode. Intrinsically safe walkie-talkies are often required in heavy industrial settings where the radio may be used around flammable vapors. This designation means that the knobs and switches in the radio are engineered to avoid producing sparks as they are operated.

Digital voice modes are available on some amateur HTs. For example, a newer addition to the Amateur Radio service is Digital Smart Technology for Amateur Radio or D-STAR. Handheld radios with this technology have several advanced features, including narrower bandwidth, simultaneous voice and messaging, GPS position reporting, and callsign routed radio calls over a wide-ranging international network.Most personal walkie-talkies sold are designed to operate in UHF allocations, and are designed to be very compact, with buttons for changing channels and other settings on the face of the radio and a short, fixed antenna. Most such units are made of heavy, often brightly colored plastic, though some more expensive units have ruggedized metal or plastic cases. Commercial-grade radios are often designed to be used on allocations such as GMRS or MURS (the latter of which has had very little readily available purpose-built equipment). In addition, CB walkie-talkies are available, but less popular due to the propagation characteristics of the 27 MHz band and the general bulkiness of the gear involved.

Military organizations use handheld radios for a variety of purposes. Modern units such as the AN/PRC-148 Multiband Inter/Intra Team Radio (MBITR) can communicate on a variety of bands and modulation schemes and include encryption capabilities.
In the mid-1970s, the United States Marine Corps initiated an effort to develop a squad radio to replace the unsatisfactory helmet-mounted AN/PRR-9 receiver and receiver/transmitter handheld AN/PRT-4 (both developed by the US Army). The AN/PRC-68, first produced in 1976 by Magnavox, was issued to the Marines in the 1980s, and was adopted by the US Army as well.A variety of mobile apps exist that mimic a walkie-talkie/push-to-talk style interaction. They are marketed as low-latency, asynchronous communication. The advantages touted over two-way voice calls include: the asynchronous nature not requiring full user interaction (like SMS) and it is voice over IP (VOIP) so it does not use minutes on a cellular plan.

Walkie-talkies (also known as HTs or “handheld transceivers”) are widely used among amateur radio operators. While converted commercial gear by companies such as Motorola are not uncommon, many companies such as Yaesu, Icom, and Kenwood design models specifically for amateur use. While superficially similar to commercial and personal units (including such things as CTCSS and DCS squelch functions, used primarily to activate amateur radio repeaters), amateur gear usually has a number of features that are not common to other gear, including:

How safe are walkie talkies?
The national safety standards for electromagnetic wave radiation are: high-frequency radiation is less than 10 μW/cm2; low-frequency radiation is less than 10 V/m. Below this standard, the radiation of the walkie-talkie will not cause any impact on the human body.
As mentioned, commercial walkie-talkies can sometimes be reprogrammed to operate on amateur frequencies. Amateur radio operators may do this for cost reasons or due to a perception that commercial gear is more solidly constructed or better designed than purpose-built amateur gear.

Handheld two-way radios were developed by the military from backpack radios carried by a soldier in an infantry squad to keep the squad in contact with their commanders. Probably the first patent owner (patent filled on 20 May 1935, granted on 19 March 1936) was the engineer Henryk Magnuski from Poland, who later worked since 1939 on Motorola’s first walkie-talkie (a hand-held radio transceiver SCR-536). Canadian inventor Donald Hings was the first to create a portable radio signaling system for his employer CM&S in 1937. He called the system a “packset”, although it later became known as a “walkie-talkie”. In 2001, Hings received the Order of Canada for the device’s significance to the war effort. Hings’ model C-58 “Handie-Talkie” was in military service by 1942, the result of a secret R&D effort that began in 1940.The first handheld walkie-talkie was the AM SCR-536 transceiver from 1941, also made by Motorola, named the Handie-Talkie (HT). The terms are often confused today, but the original walkie-talkie referred to the back mounted model, while the handie-talkie was the device which could be held entirely in the hand. Both devices used vacuum tubes and were powered by high voltage dry cell batteries.

In addition to land mobile use, waterproof walkie talkie designs are also used for marine VHF and aviation communications, especially on smaller boats and ultralight aircraft where mounting a fixed radio might be impractical or expensive. Often such units will have switches to provide quick access to emergency and information channels. They are also used in recreational UTVs to coordinate logistics, keep riders out of the dust and are usually connected to an intercom and headsets

Other smartphone-based walkie-talkie products are made by companies like goTenna, Fantom Dynamics and BearTooth, and offer a radio interface. Unlike mobile data dependent applications, these products work by pairing to an app on the user’s smartphone and working over a radio interface.
While the bulk of personal walkie-talkie traffic is in the 27 MHz and 400–500 MHz area of the UHF spectrum, there are some units that use the “Part 15” 49 MHz band (shared with cordless phones, baby monitors, and similar devices) as well as the “Part 15” 900 MHz band; in the US at least, units in these bands do not require licenses as long as they adhere to FCC Part 15 power output rules. A company called TriSquare is, as of July 2007, marketing a series of walkie-talkies in the United States, based on frequency-hopping spread spectrum technology operating in this frequency range under the name eXRS (eXtreme Radio Service—despite the name, a proprietary design, not an official allocation of the US FCC). The spread-spectrum scheme used in eXRS radios allows up to 10 billion virtual “channels” and ensures private communications between two or more units.Consumer and commercial equipment differ in a number of ways; commercial gear is generally ruggedized, with metal cases, and often has only a few specific frequencies programmed into it (often, though not always, with a computer or other outside programming device; older units can simply swap crystals), since a given business or public safety agent must often abide by a specific frequency allocation. Consumer gear, on the other hand, is generally made to be small, lightweight, and capable of accessing any channel within the specified band, not just a subset of assigned channels.

Applications on the market that offer this walkie-talkie style interaction for audio include Hytera, Voxer, Zello, Orion Labs, Motorola Wave, and HeyTell, among others.
Following World War II, Raytheon developed the SCR-536’s military replacement, the AN/PRC-6. The AN/PRC-6 circuit used 13 vacuum tubes (receiver and transmitter); a second set of thirteen tubes was supplied with the unit as running spares. The unit was factory set with one crystal which could be changed to a different frequency in the field by replacing the crystal and re-tuning the unit. It used a 24-inch whip antenna. There was an optional handset that could be connected to the AN/PRC-6 by a 5-foot cable. An adjustable strap was provided for carrying and support while operating. The abbreviation HT, derived from Motorola’s “Handie-Talkie” trademark, is commonly used to refer to portable handheld ham radios, with “walkie-talkie” often used as a layman’s term or specifically to refer to a toy. Public safety and commercial users generally refer to their handhelds simply as “radios”. Surplus Motorola Handie-Talkies found their way into the hands of ham radio operators immediately following World War II. Motorola’s public safety radios of the 1950s and 1960s were loaned or donated to ham groups as part of the Civil Defense program. To avoid trademark infringement, other manufacturers use designations such as “Handheld Transceiver” or “Handie Transceiver” for their products. The first device to be widely nicknamed a “walkie-talkie” was developed by the US military during World War II, the backpacked Motorola SCR-300. It was created by an engineering team in 1940 at the Galvin Manufacturing Company (forerunner of Motorola). The team consisted of Dan Noble, who conceived of the design using frequency modulation; Henryk Magnuski, who was the principal RF engineer; Marion Bond; Lloyd Morris; and Bill Vogel.Some cellular telephone networks offer a push-to-talk handset that allows walkie-talkie-like operation over the cellular network, without dialling a call each time. However, the cellphone provider must be accessible. Alfred J. Gross, a radio engineer and one of the developers of the Joan-Eleanor system, also worked on the early technology behind the walkie-talkie between 1938 and 1941, and is sometimes credited with inventing it. Personal walkie-talkies are generally designed to give easy access to all available channels (and, if supplied, squelch codes) within the device’s specified allocation.

There are various accessories available for walkie-talkies such as rechargeable batteries, drop in rechargers, multi-unit rechargers for charging as many as six units at a time, and an audio accessory jack that can be used for headsets or speaker microphones. Newer models allow the connection to wireless headsets via Bluetooth.
Walkie-talkies are widely used in any setting where portable radio communications are necessary, including business, public safety, military, outdoor recreation, and the like, and devices are available at numerous price points from inexpensive analog units sold as toys up to ruggedized (i.e. waterproof or intrinsically safe) analog and digital units for use on boats or in heavy industry. Most countries allow the sale of walkie-talkies for, at least, business, marine communications, and some limited personal uses such as CB radio, as well as for amateur radio designs. Walkie-talkies, thanks to increasing use of miniaturized electronics, can be made very small, with some personal two-way UHF radio models being smaller than a deck of cards (though VHF and HF units can be substantially larger due to the need for larger antennas and battery packs). In addition, as costs come down, it is possible to add advanced squelch capabilities such as CTCSS (analog squelch) and DCS (digital squelch) (often marketed as “privacy codes”) to inexpensive radios, as well as voice scrambling and trunking capabilities. Some units (especially amateur HTs) also include DTMF keypads for remote operation of various devices such as repeaters. Some models include VOX capability for hands-free operation, as well as the ability to attach external microphones and speakers. An unusual feature, common on children’s walkie-talkies but seldom available otherwise even on amateur models, is a “code key”, that is, a button allowing the operator to transmit Morse code or similar tones to another walkie-talkie operating on the same frequency. Generally the operator depresses the PTT button and taps out a message using a Morse Code crib sheet attached as a sticker to the radio. However, as Morse Code has fallen out of wide use outside amateur radio circles, some such units either have a grossly simplified code label or no longer provide a sticker at all. Walkie-talkies for public safety, and commercial and industrial uses may be part of trunked radio systems, which dynamically allocate radio channels for more efficient use of the limited radio spectrum. Such systems always work with a base station that acts as a repeater and controller, although individual handsets and mobiles may have a mode that bypasses the base station.

Are walkie talkies still a thing?
Walkie talkies are still widely used in various organisations and industries where instantaneous and group communication is required. These include the emergency services, security services, the military and transportation industries.
Typical walkie-talkies resemble a telephone handset, with a speaker built into one end and a microphone in the other (in some devices the speaker also is used as the microphone) and an antenna mounted on the top of the unit. They are held up to the face to talk. A walkie-talkie is a half-duplex communication device. Multiple walkie-talkies use a single radio channel, and only one radio on the channel can transmit at a time, although any number can listen. The transceiver is normally in receive mode; when the user wants to talk they must press a “push-to-talk” (PTT) button that turns off the receiver and turns on the transmitter. Smaller versions of this device are also very popular among young children.

How far can a walkie-talkie reach?
General Coverage A good general guide is to expect a business walkie talkie working in simplex operation to have about 1 to 2 KM (1-1.5 Miles) of coverage.
I’ve always avoided scavenger hunts because, as a mom, they take a lot of work. I have to write out the clues and hide the “treasure,” all of which sounds simple but can take up a lot of time. With walkie-talkies, scavenger hunts are simplified. One kid can be the scavenger hunt host. The host hides the “treasure” or “lost toy” and uses the walkie-talkie to give verbal clues to the group hunting for the prize.

What can you do with walkie talkies?
Uses for Walkie Talkie RadiosUSING WALKIE-TALKIE RADIOS IN SCHOOLS AND COLLEGES. … USING WALKIE-TALKIES IN PUBS, BARS, CLUBS & RESTAURANTS. … USING WALKIE-TALKIES FOR SKIING, SNOWBOARDING AND OTHER OUTDOOR ACTIVITIES. … USING WALKIE-TALKIES AS A LONG-RANGE BABY MONITOR.
This is possibly my boys’ favorite thing to do with the walkie-talkies. They pretend to be fire fighters or police officers, and their trusty walkie-talkies come in handy for all things emergency related. Do you copy?A few months ago, amidst minor home renovations, my kids discovered an ancient artifact from long ago: walkie-talkies. My husband and I had purchased the two-way radios a few weeks before we were married. I’m not even certain if both of us had cell phones back then. We had a destination wedding, and we used the walkie-talkies to communicate quickly with others who were driving in our wedding caravan over to the next state. My husband and I may have used them a few times after that when hiking, but for the most part, they remained in a cabinet until my boy crew noticed them in the middle of renovation rubble.This site uses cookies to store information on your computer. Some are essential to make our site work; others help us improve your user experience. By using this site, you agree to our use of cookies. Read our privacy policy to learn more.Perfect for big and open areas such as a park, two or more teams hide their flags, and then the hunt begins! Walkie talkies allow for teammates to communicate their status, and alert their friends when they need to “jailbreak” out of the enemy jail.

What do British people call walkie talkies?
in the UK we call this a radio. based on the Latin word radius which means ray or beam. we call it walkie talkie.
Secret agents and spies use them on important missions to get in touch with HQ; Police officers and firefighters use them communicate with each other; Nurses rely on them to reach their colleagues for assistance. A walkie talkie in the hands of a child is a perfect tool for acting out their greatest fantasies.One twist you can make to the scavenger hunt challenge is to split the group into two teams, and give them one walkie talkie each. This allows them to report their progress down the list to each other, encouraging teamwork, organization, and prioritization.

What makes walkie talkies novel in the 21st century, is that it’s an electronic that still allows you to use your imagination. Whether you want to incorporate them into a classic game, or just for good old fashioned playing pretend, here are some creative games for kids with walkie talkies!
One kid takes the role as “I Spy”, separates from their friends, and seeks out an object. When they return, the other kids head out with their own walkie-talkie and search around the area looking for objects of the hinted color. When they find one, they ask over the walkie-talkie if they have found the correct item. The person who locates the correct item gets to be the “I Spy” next! Capture the flag is a classic game of strategy where teams attempt to steal each other’s flags from the opposing base. This competitive game can be made even more interesting when walkie talkies are involved. But even in 2021, kids can’t get enough of these hand held communication devices. Do you recall the childhood magic and wonder of walkie talkies? Every one has a memory of themselves and a sibling or friend running to opposite sides of the house just to talk to each other through them. They are the ultimate tool for fun games to play inside or outside!

Do you love playing walkie talkie games? If so, you’re in for a treat! In this blog post, we will discuss some of the best walkie talkie games for adults. These games are sure to provide hours of fun and excitement! So, what are you waiting for? Read on to learn more!
This is a great game for large groups, and can be played with any number of people. One person is “Simon”, and gives instructions to the other players. The catch is, the players can only follow the instructions if they are prefaced with “Simon says”. For example, Simon might say “Simon says touch your nose”. If Simon just says “touch your nose” , then the players don’t have to do it.This classic game is a great way to pass the time, and it can be played with any number of people. One player thinks of an object, and the other players take turns asking yes or no questions in an attempt to guess what it is.This classic game can be played with just two people, or in a large group. Take turns being the “SPY”, and use the walkie talkie to describe an object or location. The other players have to guess what you’re talking about.

This is a great game for kids, but can be enjoyed by adults as well. One player hides an object, and gives the other players clues over the walkie talkie to help them find it. The first person to find the object wins.
This is a great game for building vocabulary and problem solving skills. One player comes up with a word, and the next player has to come up with a word that is related to it. For example, if the first player says “cat”, the next player might say “feline”. The goal is to create a chain of words that eventually leads back to the original word.If your kids love airplanes, helicopters, or any aircraft, playing a pretend air traffic controller would be a great idea. If your neighbor’s kid has a remote-controlled aircraft, then they can play together using a walkie talkie.

They can strategize and think of emergency situations and what they can do to make the rescue mission successful. This type of game can develop teamwork skills and be good at making strategies.
Due to the enforced health and physical distancing regulations, the first few days of home confinement were mildly tolerable. Younger children could be entertained by television, gadgets, games using typical household items, card games, board games, puzzles, indoor hopscotch, and family bonding time.

For this game, you would need to set up an obstacle course in the back or front yard. Each child will get a walkie talkie to communicate with each other. Each kid will take turns blindfolded while the other gives directions through the walkie talkie.Pretend play is a good game to keep your children’s imagination working. The best way to encourage kids’ use of imagination is when they do it while interacting with kids of their age. Although all kids are staying indoors due to the pandemic, they can still play pretend with by using walkie-talkies. If you don’t have a walkie talkie yet, you can head to Talkie Spy to get recommendations about the best ones that will fit your needs.

Are walkie talkies illegal in US?
Those who intend to use walkie talkies for private, recreational use may not need to obtain an FCC license. However, if you’re using a public radio without a two way radio licensing, you could be fined. Fines have been handed out to major hotel chain operators as high as $25,000 to $50,000.
However, human contact is a basic need. Eventually, people want to connect with families and relatives, with colleagues, friends, and neighbors. Kids who can’t use cell phones yet will miss their friends and classmates and would want to play with them. No worries, they can play games using Best Waterproof Walkie Talkie.Scavenger hunts are fun and they can exercise both mind and body, so kids would definitely want to play them, can the older kids. So kids that live nearby can join and play using the walkie talkies. I-Spy games are often played in the car while on travel. However, everyone staying indoors these days can improvise and modify the I-Spy game. Your kids can play the game with your neighbors by looking outside and communicating with them. This game will develop your kids’ listening skills and the ability to follow as well as give directions. This can also develop trust between friends. This game is a fun way to interact with kids and engage in physical activities while at home or in the yard.Whether they are pretending to be firefighters or soldiers, kids doing rescue missions can really get their imagination going. They can even make their own rescue codes and assign different meanings to it.

Villains and heroes are not necessarily friends but they can encourage one another to be creative in making sure that the heroes prevail and defeat the villains. It can be a one-on-one game or a team game. Only imagination is the limit.With the COVID-19 pandemic lockdown on us, everyone must stay indoors, practice physical distancing with neighbors, friends, relatives, as well as follow the safety directives issued by the health authorities. As the days pass, the enforced isolation can begin to irritate people, make them antsy, have cabin fever, or even drive them stir-crazy.

How do you play walkie-talkie tags?
At the end of the game players add up all the stars on cards played. And subtract the number of cards not played this is the group’s total score. Now this is uh this is one i particularly.
For parents with younger children, the stay-at-home order in many cities and states have been particularly taxing with what seems to be never-ending weekends with all the kids and parents grounded at home. There’s a virtually universal scramble to keep everyone entertained.

Staying indoors all the time can get old fast. This is why it is very important to stay creative with activities and games that you can do at home. For younger children using walkie-talkies can help them connect with friends, teachers, and the neighborhood. This can also help them play safely with friends and family even if they’re observing social distancing.
To play a scavenger hunt with these devices, your child can use the walkie talkie to give or receive clues and complete the challenges while staying at home. To engage neighbor’s kids so that your kids play the scavenger hunt with them, you can coordinate with their moms and make identical clues or riddles and challenges so that the first to find the treasure and win the game.Fast games at a frenetic pace that ensure a lot of laughs. When the game is over, count the number of asterisks showing the letter cards you have played together to determine the score. If you have run out of time, subtract 1 point for each letter left in your hands. In Walkie-Talkie you don’t win or lose; you simply score. When the game is over, the scoreboard allows you to compare how you did compared to your previous games.Walkie-Talkie is not a turn-based game, everyone plays at the same time! The game ends when everyone runs out of cards or runs out of time. To get rid of their hand, players must discard each card in their deck. When they do so, they must say aloud a valid code that relates letter and color found in the center of the table. Almost anything goes! Except for a repeated word or color name. The rest of the players must approve the code used for it to be valid; otherwise there will be a penalty! What if at some point we draw a blank? Well, we use the codes “Change” and “Short”. The first one is used to turn over all the cards in your hand and the second one is used to pass the cards to the player on your left. Ready to play – it’s going to be a hectic few minutes! Deal six cards to each player without turning them over at any time and set the time the game will last, at a rate of 30 seconds per player. Set the stopwatch and… Let the transmission begin!To start playing, shuffle the 50 cards (which have a letter on one side and a color on the other) and form two decks of about the same size. Turn one of them over and shuffle again, so that letters and colors are mixed. Take the first two cards and place them so that one shows a letter and the other a color.

Walkie-Talkie is a cooperative card game created by Sheila Santos and Israel Cendero in which 2 to 8 players can participate. The games are very fast, between 1 and 4 minutes depending on the number of players. The objective is to achieve the highest score possible by discarding all the cards in your hand. In Walkie-Talkie, transmitting and receiving information quickly and efficiently is key to scoring the highest score!
4. If metal conductors such as jewelry, keys or beads touch the exposed electrode of the battery, all batteries may cause damage or personal injury. Please be careful with the charged battery, especially when it is put into a pocket, wallet or other metal container.

Are walkie talkies safe for kids?
As long as parents and kids stick to safety rules, children should be generally safe using walkie talkie toys. If anything, if they are not hearing from the person they are expecting on the other side of the radio, tell them not to reply back and to alert you.
Different from electronic devices that are used for a long time such as mobile phones and tablets, the talk of the walkie-talkie is intermittent, and high power will only be generated when transmitting. Therefore, compared with the mobile phone, the radiation of the walkie-talkie is almost negligible, and the correct use of the walkie-talkie can also reduce the radiation to the body.1. When the interphone is in the talking state, keep the interphone in the vertical position and keep the distance between the microphone and the mouth 3~4cm. As a kind of electronic communication equipment, walkie-talkie also has a certain amount of radiation during use, and its radiation mainly comes from electromagnetic waves. According to the measurement data, the low-frequency radiation of the walkie-talkie is 0.275V/m in the state of not talking. In the talking state, the low-frequency radiation value of the walkie-talkie is 159.5V/m. In the non-talking state, the high-frequency radiation value of the walkie-talkie is 0.018μW/cm2, and the radiation value of the walkie-talkie is 5866μW/cm2 in the talking state. When purchasing walkie-talkies, you can choose the Ecome radios, because their indicators are within the specified safety range, and their quality is more guaranteed.5. The charging shall be conducted in an environment of 5~40 degrees. If the temperature range is exceeded, the battery life will be affected and the rated capacity may not be fully charged.

Nowadays, walkie-talkies have become an indispensable real-time communication tool in industries such as property, shopping malls, hotels, restaurants, and factories. But at the same time, many people also raised concerns:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we’ll send you an email once approved.I Am Alive is a survival game. The story revolves around a man trying to find his family in the ruined Midwestern city of Haventon after a devastating, apocalyptic event.Developed by 5th Cell Media, Scribblenauts is a puzzle-action game for the Nintendo DS in which players can spawn thousands of objects from a vast database to aid in solving puzzles and overcoming obstacles… or just dicking around in silly and hilarious ways. The choice is yours! A Scribblenauts game that features DC Comics characters. About 2,000 characters in total, supposedly all of them. Also included is a Hero Creator that lets players make their own Hero and a procedural puzzle generator that makes a new puzzle every time a map is loaded. A third-person open-world game from Ubisoft, set in an alternate version of Chicago where the entire city is connected under a single network, and a vigilante named Aiden Pearce uses it to fight back against a conspiracy.

Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse. A young and inexperienced Lara Croft is shipwrecked on a mysterious island in this reboot of the beloved action adventure franchise, which departs from the mood of prior games in the series. A first-person mystery set in the Wyoming wilderness developed by Campo Santo, where the protagonist’s only lifeline, emotionally and physically speaking, is the person on the other end of a handheld radio.Horace is a 2D precision platformer where you play as the titular automaton Horace, who is taken in by a wealthy family but soon sets off on a quest to clean a million things.

What is the Walkie-Talkie code?
International phonetics used for the alphabet:A – ALPHAH – HOTELV – VICTORB – BRAVOI – INDIAX – X-RAYC – CHARLIEJ – JULIETW – WHISKEYD – DELTAK – KILOY – YANKEEE – ECHOL – LIMAZ – ZULU
After separating from her friend Lee, young orphan Clementine must survive through the undead apocalypse with a new roaming group of survivors in this sequel to Telltale’s adaptation of the comic book of the same name.Joel and Ellie must survive in a post-apocalyptic world where a deadly parasitic fungus infects people’s brains in this PS3 exclusive third-person action-adventure game from Naughty Dog.

Step into the boots of Tier 1 Operatives Rabbit and Deuce in this modern take on EA’s long-running Medal of Honor series; the game features separately-developed single player and multiplayer modes.
LEGO Universe is a MMOG based on the Lego toys and is being developed by NetDevil. It was released October 26th, 2010, having been in beta since March. Unfortunately, despite a strong userbase and heavy interest, the game was quietly shut down on January 31st, 2012.

Murdered: Soul Suspect is an adventure mystery stealth video game developed by Airtight Games and published in 2014 by Square Enix for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Metro 2033 is a post-apocalyptic first-person-shooter, set in the underground community built in the ruins of a Russian municipal train system, based on the best-selling novel by Dmitry Glukhovsky.